💰 c++ - Blackjack simulator with classes - Stack Overflow

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Most important: Look at the the grading sheet. Thus, your program's output really must match what is shown below for the given examples. You can assume a seed is always entered at the start of your program by the user at this point in the project. Then display the hands once again as shown below. Since the total is greater than 11, the best score is Optional: Pause for dramatic effect after each time the dealer makes a decision. To do so, make the call sleep 1. For this project, you are not allowed to do the following: Resources that might specifically address this project, say looking through code that implements blackjack or other card games, are not allowed. Withdrawing means half the bet is returned to the player, but the other half goes to the house. No prior knowledge of the game is needed. Otherwise, we'll shuffle using a random number generator, which of course needs to be seeded. Initially, you should create your deck of cards so that the card numbers in your deck are ordered numerically in increasing order : Start with the 2 of clubs up to the ace of clubs; then all the diamonds; then all the hearts; then all the spades ending with the ace of spades. You will store a single int for each card. A tie is when both the Player and the Dealer have the same "best score": If there is a tie at the end, a new game is automatically played. The game proceeds until one of the following events takes place: The Player "busts", which means having a "best score" greater than The Dealer busts. In turn, you cannot provide help to any SI students on this project. Further, the following must be implemented: Instead of being read in from the user, the dealer choice of whether to hit or stand is now made by your program following the simple rule: the dealer always hits when his current "best score" is less than 17, and always stands otherwise. For projects, you may not look at other people's project code nor may you show your own code to others. That is, Player stands then Dealer stands, or Dealer stands then Player stands. Part 2 [Up to 70pts] Deal Copy p1. This means proper indentation, use of whitespace within lines of code, logical organization of chunks of code, Make sure you do a good job of putting things in functions. You are very specifically not allowed to look at previous semesters' SI programming project or lab solutions that may have addressed similar issues. One monolithic main function is not OK, even if it works! Programming Tip: You really want to have your program simulate dealing a card to a hand: You should be able to point to a variable or two and say "those represent the deck. This way, the Player has some uncertainty about what to do. Finally, declare a winner at the end of the three rounds: "Player wins" or "Dealer wins". Sample runs: red text represents user input. Here are the suits and the corresponding string for printing them in unicode. This means that you should always spend two characters on printing a face value note that suits have always length 2. The "best score" for a hand is computed according to the following rules. Deal one card to "Player," then one card to "Dealer". In particular, if the user uses the u option followed by a number, this number is then used as the seed. Call this number total.

Executive Summary You will implement a fully functioning game of Blackjack. Note that the "top" of blackjack classes c deck is the first card printed in Part 1, and you must blackjack classes c from the top of the deck in the Old West, people got shot for violating this rule!

Blackjack also called "21" is basically a game between an individual player and a dealer. If the hand has no aces"best score" for the hand blackjack classes c simply total.

You call srand once and for all in the beginning of the main function. We will eventually cover this in class, but if you already know about it from previous experience, take note that it is disallowed. Playing again. That is the definition of plagiarism.

Of course, a new deck should be created and reshuffled. The player must have the blackjack classes c of withdrawing from a game not the table, just that game after the initial two cards are dealt to player and dealer, read article before any other play thediamondcasinoandresort taken place.

Name your code px. This "sleeps" your program for 1 second. In no circumstance - project, homework or lab - may you copy code and submit it as your own work.

When the game ends, you must determine if it ended in a tie or a winner. However, you will need to know what cards appear in a standard deck of playing cards.

Both Player and Dealer stand in consecutive turns. The project simply plays the game with the user as "Player" and program as "Dealer", and determines the winner and loser. The winner is the highest score without going over If a tie, print "Tie".

There's a gambling side to the game that this project does not require, but is available for extra credit. Add up points for each card in the hand as follows. Part 1 [Up to 30pts] Shuffle Name your source code file p1m. Warning: You should always print a card's face value and suit right-justified to two spaces. A correct part 3 solution should behave exactly like a correct part 2 solution, except that in each round the current "best scores" for both Player and Dealer hands should be shown. Our Unix terminal program understands "UTF-8" character encodings, which means we can print card suits to the screen. Otherwise i. The instructor can give explicit permission for things that would otherwise not be allowed. Of course the cards you see and decisions dealer and player make will vary from the examples you see. Download the coversheet. Combining the instructions referenced in the course policy and the explicit permissions above, and what you get is summarized as: The only help you may receive on a project is from your instructor or the other SI instructors and SI MGSP leader, and that help must be clearly cited. Aces are worth 1 point Kings, queens and jacks are worth 10 points Numbered cards i. A part 4 solution functions similar to a part 3 solution with the following two exceptions: The Player and Dealer "best scores" are not printed out at any point. If there are aces in the hand, compute the best scores as follows: If the total is greater than 11, "best score" is simply total. So, for example, you may not look at code for a program that plays a card game. Your extra credit solution should play the game over and over again. But before we can shuffle, let's talk about how to represent the deck of cards. A correct part 2 solution will create and shuffle a deck as in Part 1 but not print the deck , and then simulate dealing cards to a "Player" and a "Dealer" as follows: Deal one card to "Player," one to "Dealer", one to "Player", and one to Dealer so both have two cards. Sample run: red text represents user input. If the player wins, the player gets the bet plus some amount of winnings back. Each time the player finishes a game, the program should ask whether the player wants to play again or quit. The quality of your overall design will play a role, and a large part of that boils down to using functions well. Print out "Tie. Make sure you follow the SI Style Guide. Copy p3. Fill out and attach this coversheet when you submit your work. The full project Due on Monday, March Make sure the form of your output matches the form of the example output in all ways. Note: the random number generator is not reseeded; do not call srand again! Each suit symbol is represented by a string. Pass-by-Reference: You may not include pass-by-reference in your solution to this project. You can recover the face and suit from that int when you need them using the above definition. See your instructor if you have any questions on that account. Well, in fact, it will be very very difficult to make things work with only a main function. Then display the hands as shown below.